One needs to direct less laughter at women and more by women. Female comedians introduce the woman's perspective in India's comedy arena.
Bigg Boss 10 was a hotbed of body-shaming, slut-shaming, and objectification. Onscreen Misogyny has very real consequences on social psyche.
These men created the perfect product - sanitary napkins for women created, produced and designed exclusively by men - manitary pads!
The advertising world feeds and profits on insecurity, especially that of women, the collateral damage it entails not being accounted for. Not only does it capitalizes on these insecurities, but adds to them by setting unrealistic beauty ideals to which we must conform or at least die trying.
The gaming industry is a male-dominated space and when women try to make inroads, that space is threatened with repercussions like the Gamergate controversy of August 2014 which involved attacks on a woman game developer, Zoe Quinn. However despite such gender barriers, there will always be girls and mothers who choose gaming over other options.
A friend shared your video on bra shopping with me and he said it was hilarious. I watched it. And then, somewhere in the end, you made a joke on men groping women's breasts in crowded public places.
The Auratnaak comedy show attempted to explore the phenomena associated with patriarchy in the Pakistani society on a grass-root level.
Ladies and gentlemen, this is the women empowering serial- "Zindagi Gulzar hai"- a guide to middle class girls on how to achieve social mobility by remaining virginal and thus, marrying burger guys who can claim to deserve them after "being boys for most of their life".
Rape culture and street harassment are real problems faced by women in Pakistan on a daily basis. The solution to these problems is discussion about them on open platforms instead of trying to shroud the facts.
The discussions and debates regarding the nexus between the gaming industry and gender-related issues have been gaining popularity since some years now. Some of the most common issues being the ratio of women gamers to men gamers, the representation (or lack thereof) of women characters in games, the freedom (or not) to choose a protagonist as somebody other than a male, women game developers and so on.